A downloadable asset editor for Windows, macOS, and Linux

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Assemble model primitives like bricks and blocks for fast prototyping:

  • import models from asset packs and get crafting (a base set of primitives comes with the app)
  • drop models in the scene, and piece them together to your achieve your vision
    • translation, rotation , scaling
    • duplicate
    • drag along the floor, along other models' surfaces, smooth dragging, etc
    • vertex snapping (snap a model to another one with vertex precision)
  • paint surfaces to easily customize your source assets
  • import images as stickers to slap on your models, or to repeat as material
  • full undo/redo support
  • export for Unreal Engine, Unity, Godot, and most other 3D engines (glTF / glb)

⚠ GAC is currently in a very alpha state / early access. More features are in TODO than DONE, and testing is not complete:

  • more ways to edit and place models and 3D primitives
  • material editor

All 3 main platforms have dedicated builds, but not all have been tested atm:

  • Windows: tested
  • Linux: tested
  • Mac: not tested - recently got a machine, will start soon. Feedback welcome!

Here's our discord if you want to chat!

(Assets in the screenshot from Kenney's Nature Kit)

Download

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Click download now to get access to the following files:

game-asset-crafter-windows.zip 47 MB
Version 0.4.1
game-asset-crafter-linux.zip 41 MB
Version 0.4.1
game-asset-crafter-macos.zip 70 MB
Version 0.4.1

Development log