v0.6.1 - STL format support
Game Asset Crafter » Devlog
This release adds 2 new features:
- support for STL files, import & export
- dropping models files / folders into the app imports them
This release comes with a few fixes in imports, undo/redo history, and how boolean operations are applied.
The next major change I'd like to release is about replacing relative scaling with actual resizing in absolute values. Also adding a few more options for exports, UI cleanup as soon as Godot 4.5 gets released, adding WASD camera moves, and updating mouse manipulation mappings to more common patterns.
Big kudos to hopelessdecoy for reporting issues in our discord channel!
Files
game-asset-crafter-windows.zip 50 MB
Version 0.6.1 11 days ago
game-asset-crafter-linux.zip 43 MB
Version 0.6.1 11 days ago
game-asset-crafter-macos.zip 77 MB
Version 0.6.1 11 days ago
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Game Asset Crafter
Assemble model primitives like bricks and blocks
Status | In development |
Category | Tool |
Author | AnotterWorld |
Tags | 3D, asset-editor, editor, Game Design, gamedev, Godot, Level Editor, Modeling |
Languages | English |
More posts
- v0.7 - Camera Moves9 days ago
- v0.5 - boolean operators and misc improvements52 days ago
- v0.4 - Stickers and QOL improvementsJan 16, 2025
- v0.3 - Vertex Snapping & Undo/RedoNov 23, 2024
- v0.2 - UI Revamp - Painter Tool - and moreNov 15, 2024
- v0.1 - first alpha releaseOct 31, 2024
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