v0.5 boolean operators and misc improvements
Game Asset Crafter » Devlog
# Hello there
In the next coming weeks or months, GAC will be getting a few CAD-oriented features, starting with boolean operators. Merge models, substract them for one another, or keep their intersection to create the final mesh you're looking for.
Also a fix on exports, where selection didn't make it to the exporter model (sorry, really thought this was supported until I realized it wasn't).
The selection is getting a touch up, with a nice stencil shader, replacing the wireframe bounding box.
Let me know what your impression is, what issue you ran into, so that I can fix them ASAP!
Files
game-asset-crafter-windows.zip 47 MB
Version 0.5.0 1 day ago
game-asset-crafter-linux.zip 41 MB
Version 0.5.0 1 day ago
game-asset-crafter-macos.zip 71 MB
Version 0.5.0 1 day ago
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Game Asset Crafter
Assemble model primitives like bricks and blocks
Status | In development |
Category | Tool |
Author | AnotterWorld |
Tags | 3D, asset-editor, editor, Game Design, gamedev, Godot, Level Editor, Modeling |
Languages | English |
More posts
- v0.4 - Stickers and QOL improvements77 days ago
- v0.3 - Vertex Snapping & Undo/RedoNov 23, 2024
- v0.2 - UI Revamp - Painter Tool - and moreNov 15, 2024
- v0.1 - first alpha releaseOct 31, 2024
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